Fanorona or « The Malagasy Chest » a typical Malagasy game
Fanorona is a typical Malagasy game, the origin of the game is difficult to located,as the religion of life, which it is derived from, Fanorona is the prerogative Malagasy and known since the ancient times. Performed originally on the highlands, he responded slowly in most coastal areas, nowadays most of the inhabitants of the island, men and women, young and old, rich and poor know this game that foreigners sometimes compare to checkers game.
The game board can be draw on a wooden tray, stone, clay, paper, cardboard and the pins used are often made with what can be found locally: pebbles, chalk, paper balls
The Fanorona can be played anywhere at any time, even at school or at the market, on the steps of stairs or on park benches .Everyone plays "Fanorona" such as taxi drivers , butchers, rickshaw, children, the unemployed, and especially pensioners. Attending a Fanorona game is to first listen to the comments of the players, as well as those of the public, which does not hesitate to intervene to encourage or chatting about the last shot.
The kinds of Fanorona
There are several kinds of "Fanorona" such as fanoron-tsivy (Fanorona nine) ,the fanoron-dimy(Fanorona five) the fanoron-telo (Fanorona three) or the one reserved for children called fanoron- jaza (childrens fanorona) .
The rule of the game
The "Fanorona" is a game played on a "LAKAPANORONA" (game arena), by two players, each one have 22 "VATO" (pawns), example: black for the one and orange for the other. The vato(pawns) are placed on the intersections of routes, they move along the tracks and join a free position closest to its starting position. They can move horizontally, vertically or diagonally, forward or backward.
The decision is mandatory, the pawns that have to be eliminated must be on the line of travel of the peg playing.All the pawns of the opponent on this line of movement, regardless of the number are a winnable position until a position of the player who plays is empty or occupied.There is no right to skip a position occupied by another pawn or an empty position.
A pawn can make several successive displacements if taken, but these movements must be done in different directions.
The goal of the game is to take all the pieces of the opponent and make it impossible to play when his turn comes. The match is a draw when the pawns players of each regardless of the number of tokens are impregnable.
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